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Several tracks also bring in a low, ominous synth element which enhance tension and anxiety in moments before fights in the game, where players might be exploring the sickening surroundings of Hell. The tracks come through frantic and punchy, hammering the player with frenetic riffs as they massacre the hordes. For a game as metal as Doom, frankly, Mick Gordon could not have been more successful with his writing. The release is structured in three parts, each introduced with a ‘testament’ track – demonic vocal interludes telling the story of the ‘doomslayer’ – the playable character in the game. For 2018, this iconic soundtrack is being released by Laced Records in physical format, in anticipation of the upcoming sequel to Doom, Doom: Eternal. He crafted a soundtrack spanning thirty-one tracks, two hours and eight minutes, of pummelling and aggressive instrumental metal focused around samples from the game, ‘djent-style’ guitars and fast drums. They called in Mick Gordon, known for his obsession with progressive metal, and his work on many games since 2006, including the 2014 reboot of the Wolfenstein games.
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Thus, ID Software knew that they really had to push the boat out to curate a soundtrack not only matching for this, but good enough to enhance the pace of the game and intensify the already visually intensive violence. The gameplay focuses on intense, bloody gunplay, fighting all manner of hellish monsters. The game revolves around a security guard on a space station which gets overrun by the creatures of hell, as the company he works for has found a way of harvesting power from the realm of Hell. It proved to be wildly successful, maintaining many of the same mechanics and original features of the 1993 game, whilst the graphics were obviously a vast improvement. Back in 2016, ID Software rebooted the infamous DOOM video game franchise.